{"id":3897,"date":"2011-11-16T13:34:47","date_gmt":"2011-11-16T18:34:47","guid":{"rendered":"http:\/\/www.carnaghan.com\/?p=3897"},"modified":"2018-02-11T19:51:17","modified_gmt":"2018-02-12T00:51:17","slug":"human-cognition-factors-in-online-messaging","status":"publish","type":"post","link":"https:\/\/www.carnaghan.com\/human-cognition-factors-in-online-messaging\/","title":{"rendered":"Human Cognition Factors in Online Messaging"},"content":{"rendered":"

In a hypothetical study, the Interaction Design and Information Architecture (IDIA) department at the University of Baltimore decided to promote their Humans Computers and Cognition (IDIA 640) course to prospective students already enrolled in the program and to those interested in the field.\u00a0 In order to foster interest in the program, it was decided that a banner or ticker should be deployed within the department website, providing news updates and information about the program to interest visitors.\u00a0 This paper documents the development of a ticker prototype intended to serve this purpose.\u00a0 Discussion of the chosen content, rationale for design from a human centered computing and cognitive standpoint follows in the paper.\u00a0 The prototype has been designed with an emphasis on addressing memory, forgetting, learning and mood.<\/p>\n

In order for the ticker to be effective, the design had to encompass each of the cognitive areas described above as well as being aesthetically pleasing to design students.\u00a0 In addition to this, the technology used to implement the ticker had be accessible and integrate well into the existing departmental web site.\u00a0 The framework used to develop this prototype is discussed in more detail and the rationale for design decisions has been provided.\u00a0 While the prototype has been designed to accommodate the department\u2019s requirements, it does not include all the functionality that the final version would deliver, which is outlined here.<\/p>\n