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Backwards Design

In Education, Interaction Design by Ian CarnaghanLeave a Comment

Backwards design is a methodology used to develop curriculum, which promotes the identification of learning results at the start of the design process.  Wiggins and McTighe defined this term as part of their Understanding by Design (UbD) framework.  Backwards design is not a new concept, it has been around for a long time and this paper explores some of the …

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Lorie Remote Usability Session 4

In Interaction Design by Ian CarnaghanLeave a Comment

This entry is part 5 of 11 in the series Usability Testing Sessions

This usability testing session revealed some issues with the using the Big Ideas drop-down selectors for adding new records.  In addition to this, the process for adding standards, targets and assessments appeared confusing to the user.  There were some issues with workflow where the user was confused about which screen she was on.  Recommendations were made for allowing file uploads.